Thursday, 30 April 2009

Prisoner Rough Animation Shots

These shots haven't been finessed properly yet. They need alot of work but the timings are pretty much there to get an idea of pace. I will start finessing these and get this sequence of shots hopefully complete by end of next week. Matt has been helping me develop the key poses for these action shots. I am quite happy with the run cycle also having converted this straight to splined from stepped and it translating quite nicely. The shoulder charge will have alot more emphasis once i can animate the exploding carriage shell.

In terms of the narrative we divided the jump shot into two cuts in order to function better and speed it up slightly. You now see the prisoner from behind as he shoulder charges the wall before it cuts to the side profile of the carriages with the main explosion/jump out.

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