Friday, 8 May 2009

Shot 36 - Prisoner Bottle Throw

This shot worked really well going from stepped to splined. In terms of the animation I am pleased with the snap and the energy in the throw. I think I am really starting to get along with how the rig can bedst be used etc.

Matt and I made some key decisions on this shot. I felt the animation worked better by him throwing the bottle rather than it getting shot in his hand and him holding onto the smashed bottle neck.

In light of this I then also suggested that the shot order could be altered so that the previous shot of the Sheriff shotting would now come after this shot. This works really well and is more obvious in terms of telling the audience that the Prisoner is throwing a bottle and the Sheriff is shooting it out of the air rather than the Sheriff shooting randomly and then realising that the bullet is hitting the bottle he is throwing.

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